ONENESS合一

Mix Reality Game, 2024
The psychological phenomenon of "dissociation" serves as a passive coping mechanism for stress and anxiety. The Mixed Reality game I developed employs unique interactions and virtual elements to visualise dissociation. The aim is to enhance the audience's understanding of this concept and its prevalence in everyday life, given its critical importance to mental health. Moreover, this MR programme offers players a novel perspective on the interplay between consciousness, body, and real world. In its development, the project also developed some new features for XR headset such as real-time depth masking and pure hand and body tracking to explore the interactive and visual potential of virtual and real objects.